- Our entire chain from customers‘ requirements to the delivered product happens 100% in-house. Calculations, simulations, ray analysis runs and Montecarlo runs are just a few tasks that we do during our development phase.
- Development of optical lenses not only in the visible range (eg for cinema lenses, flight simulators) but also in the UV range.
- Development and production of Imaging systems with minimal distortion close to the diffraction limit with superb contrast values.
- Custom design and simulation of whole light paths with elements like prisms, light mixing rods and mirrors.
- Our optics R&D department is just inches away from the production site and this closed loop brings big advantages to create high quality products that will run in high quantities.